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[[Image:FS. | [[Image:FS.png|center]] | ||
<center><big>A place for Fading Suns Theme, Rules, and Games</big></center> | <center><big>A place for Fading Suns Theme, Rules, and Games</big></center> | ||
== Note to Visitors == | == Note to Visitors == | ||
Much of the material on this site is drawn from work done on two MUSHes, both now since closed -- Dark Between the Stars and the original Fading Suns MUSH. Most of it was generated by me or by Lextius/Tholumiyelos, but the nature of a collaborative forum like a MUSH means that many had a hand in some of that legacy work. | Much of the material on this site is drawn from work done on two MUSHes, both now since closed -- Dark Between the Stars and the original Fading Suns MUSH. Most of it was generated by me or by Lextius/Tholumiyelos, but the nature of a collaborative forum like a MUSH means that many had a hand in some of that legacy work. In some cases, the material I've posted up was written a long time ago, and I now have some doubts about what I wrote. In those cases, I've commented on the article's talk page. | ||
Users must register and be logged-in to edit the wiki, though registration is open to all | Users must register and be logged-in to edit the wiki, though registration is open to all - but to avoid vandalism, you'll need to contact me to get a username. | ||
-- "P" | -- "P" | ||
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* [[Noble Ranks]] -- A discussion of each of the noble ranks and their ordinary characteristics. | * [[Noble Ranks]] -- A discussion of each of the noble ranks and their ordinary characteristics. | ||
** [[The Myth of House Farfenugen]] -- A short essay on the autonomy of nobles. | |||
** [[Power, Precedence and Respect]] -- A short essay on the relationship between power and precedence. | |||
** [[The Etiquette of Proportional Warfare]] -- Why border disputes don't become interstellar wars. | |||
** [[The Emperor and House Hawkwood]] -- Why Emperor Alexius I keeps his distance from his family. | |||
** [[Mantis Knights]] -- Thoughts on House Decados' rivals to the Questing Knights, the Order of the Mantis. | ** [[Mantis Knights]] -- Thoughts on House Decados' rivals to the Questing Knights, the Order of the Mantis. | ||
* [[Religion and the Church]] -- In-depth on the Universal Church of the Celestial Sun | * [[Religion and the Church]] -- In-depth on the Universal Church of the Celestial Sun | ||
** [[Parish Priests]] -- Thoughts on Parish Priests and their relationship with the Orthodoxy and other sects. | ** [[Parish Priests]] -- Thoughts on Parish Priests and their relationship with the Orthodoxy and other sects. | ||
** [[Brother Battle Auxiliaries]] -- The lay soldiers of the Brother Battle. | ** [[Brother Battle Auxiliaries]] -- The lay soldiers of the Brother Battle. | ||
* [[Guild Structure ]] -- The triple nature of a merchant guild as labor union, trade association and political organization. | * [[Guild Structure ]] -- The triple nature of a merchant guild as labor union, trade association and political organization. | ||
** [[Banks and Banking]] -- How the banking system and the Reeve, Brother Battle and Imperial banks work. | |||
* [[Electors of the Empire]] -- Some details on elector rods. | |||
**[[Elector Rod Math]] -- What happened to the 40 Elector Rods Vladimir created? | |||
* [[Law Courts in the Known Worlds]] -- The various sorts of courts and what they decide. | |||
* [[Science and Technology]] -- The outlines of a world without science. | |||
** [[Squawkers]] -- Communications devices and how they function. | |||
** [[Elixir]] -- The Second Republic wonder drug and what it can and can't heal. | |||
** [[Interstellar Communications]] -- How one gets a message from Leminkainen to Byzantium Secundus. | |||
** [[Void Travel]] -- Why it takes a long time to get from one planet to another. | |||
*** [[Perils of Void Travel]] -- The ways in which traveling between worlds can kill you. | |||
*** [['Jump Juice']] -- What exactly the "jumps" entry on starship statlines means. | |||
* [[The Ukari and Society]] -- How society views the Ukari. (Hint: it doesn't like them.) | |||
* [[Psi and You]] -- Cultural attitudes towards psi and psychics. | |||
* [[Omega Gospel Passages]] | |||
* [[Hagiography]] -- A listing of saints of the Universal Church. | |||
== House Rules == | == House Rules == | ||
* [[VPS with TNs]] -- A simple but substantial change to the VPS system that adds Target Numbers. | |||
* [[Armor and High-Tech Weapons]] -- Armor is less effective against bullets and high-tech weapons. Replaces the "Deadlier Guns" rule from the core book. | * [[Armor and High-Tech Weapons]] -- Armor is less effective against bullets and high-tech weapons. Replaces the "Deadlier Guns" rule from the core book. | ||
* [[Strength Damage]] -- Strength provides extra damage sooner. Also, a bonus for using weapons two-handed. | * [[Strength Damage]] -- Strength provides extra damage sooner. Also, a bonus for using weapons two-handed. | ||
* [[XP Chart]] -- A redone XP chart. | |||
===Old Rules=== | |||
* [[High Goals]] -- Goals above 18 still add successes. | |||
* [[Economy System]] -- This was the economy system we used online, which we're working on adapting to tabletop. It's too complicated right now. | |||
== Epics == | |||
* [[The Longest Dark]] -- Our current epic about a Justinian heir thrust into the last days of man. | |||
''Former Epics'' | |||
* [[Family and Glory]] -- An old epic about a Hazat family. | |||
* [[Seven Sinners]] -- A short-lived epic about the Hawkwoods. | |||
== Resources and External Links == | |||
* [http://fadingsuns.org/faq.pdf The Fading Suns Listserv FAQ] -- The FAQ includes summaries of rule changes between 1st and 2nd Edition as well as Q&A with the game designers. | |||
* [http://fadingsuns.wikia.com/wiki/Periods_of_History Fading Suns Timeline] | |||
------- | ------- | ||
[[Special:RecentChanges|Recent Updates]] | [[Special:RecentChanges|Recent Updates]] | ||
Latest revision as of 06:25, 7 November 2014

Note to Visitors
Much of the material on this site is drawn from work done on two MUSHes, both now since closed -- Dark Between the Stars and the original Fading Suns MUSH. Most of it was generated by me or by Lextius/Tholumiyelos, but the nature of a collaborative forum like a MUSH means that many had a hand in some of that legacy work. In some cases, the material I've posted up was written a long time ago, and I now have some doubts about what I wrote. In those cases, I've commented on the article's talk page.
Users must register and be logged-in to edit the wiki, though registration is open to all - but to avoid vandalism, you'll need to contact me to get a username.
-- "P"
Theme
- Noble Ranks -- A discussion of each of the noble ranks and their ordinary characteristics.
- The Myth of House Farfenugen -- A short essay on the autonomy of nobles.
- Power, Precedence and Respect -- A short essay on the relationship between power and precedence.
- The Etiquette of Proportional Warfare -- Why border disputes don't become interstellar wars.
- The Emperor and House Hawkwood -- Why Emperor Alexius I keeps his distance from his family.
- Mantis Knights -- Thoughts on House Decados' rivals to the Questing Knights, the Order of the Mantis.
- Religion and the Church -- In-depth on the Universal Church of the Celestial Sun
- Parish Priests -- Thoughts on Parish Priests and their relationship with the Orthodoxy and other sects.
- Brother Battle Auxiliaries -- The lay soldiers of the Brother Battle.
- Guild Structure -- The triple nature of a merchant guild as labor union, trade association and political organization.
- Banks and Banking -- How the banking system and the Reeve, Brother Battle and Imperial banks work.
- Electors of the Empire -- Some details on elector rods.
- Elector Rod Math -- What happened to the 40 Elector Rods Vladimir created?
- Law Courts in the Known Worlds -- The various sorts of courts and what they decide.
- Science and Technology -- The outlines of a world without science.
- Squawkers -- Communications devices and how they function.
- Elixir -- The Second Republic wonder drug and what it can and can't heal.
- Interstellar Communications -- How one gets a message from Leminkainen to Byzantium Secundus.
- Void Travel -- Why it takes a long time to get from one planet to another.
- Perils of Void Travel -- The ways in which traveling between worlds can kill you.
- 'Jump Juice' -- What exactly the "jumps" entry on starship statlines means.
- The Ukari and Society -- How society views the Ukari. (Hint: it doesn't like them.)
- Psi and You -- Cultural attitudes towards psi and psychics.
- Hagiography -- A listing of saints of the Universal Church.
House Rules
- VPS with TNs -- A simple but substantial change to the VPS system that adds Target Numbers.
- Armor and High-Tech Weapons -- Armor is less effective against bullets and high-tech weapons. Replaces the "Deadlier Guns" rule from the core book.
- Strength Damage -- Strength provides extra damage sooner. Also, a bonus for using weapons two-handed.
- XP Chart -- A redone XP chart.
Old Rules
- High Goals -- Goals above 18 still add successes.
- Economy System -- This was the economy system we used online, which we're working on adapting to tabletop. It's too complicated right now.
Epics
- The Longest Dark -- Our current epic about a Justinian heir thrust into the last days of man.
Former Epics
- Family and Glory -- An old epic about a Hazat family.
- Seven Sinners -- A short-lived epic about the Hawkwoods.
Resources and External Links
- The Fading Suns Listserv FAQ -- The FAQ includes summaries of rule changes between 1st and 2nd Edition as well as Q&A with the game designers.
- Fading Suns Timeline